Thursday, February 6, 2014

Post 21: Artist's Meeting

   Everybody came to my house last night for a Light Dreams 2014 meeting, brainstorming session, wine and soup. I had a great time, and think everybody else did too.
  Jessica led and moderated the meeting with her usual enthusiasm.
  Three months from D day, most projects are still only loosely defined, but enthusiasm is high, energy is there, and I have confidence everything will come together, and be bigger and better than last year. 
   Adam announced he had secured from Atlanta two 18K Barco Projectors to replace the two 10K's(plus other goodies) we had last year, and that's a big deal to me because that is what I wanted in the first place, and we will definitely need the extra brightness this year to compensate for the use of the Anaglyph glasses.
   Andrea Brooke will be our Guest Artist with her new "Sonic Butterfly", the long strings stretched to the building from the grass knoll near the gate. Christophe will create projections for the Sonic Butterfly wings.
   The entrance gate will get new projections.
   Kimberly will bring back the Parade to start the show every night, only bigger and better. She will organize classes at ArtPlay to make lighted costumes, sculptures, etc… There will be prizes awarded to the best costumes.
   The School of engineering and the VisCube group led by Corey and Eva are working together on several 3D projects.
   Mike is reworking his PacMan game to fit the facade of the smaller adjacent building in the courtyard, and making a giant joystick to play it. He should have a 10K projector, and the game will be played full time from the courtyard.
  The Gaisers and kids from the ArtPlay workshop will VJ again on the building between shows.
   Jonathan is proposing to project on his fabric covered "tunnel" an Animated montage of his Architectural Drawings of various Birmingham locations.
   Randall Crow and Mary are cooperating on a multilayered Danse based mapped video to be projected on the main building accompanied by a sound track by Andrea.
   Joe is going to do some new magic with the words collected from the public, also projected on the main building.
  Liesa and Tony will create images for the water sprayer, and also photograph all the Artists for a "fold out", at the next meeting.
  Besides the double face "Lite Brite", Heather is bringing in all her friends and former Artists in residence from out of town to create a huge "Steampunk Kettle" of sorts, fires stoked by huge foot powered lighted bellows,  spewing all kinds of vapors and smoke to project on, and doing who knows what else…
  Sarah is doing a series of new "Ethereal Translucent Bird Flock Light Sculptures" to hang on the courtyard wall.
  Jon is proposing a projection of people walking on a long wall, possibly using live cameras.
  Vero is making eight "wind prop" "Zeppelins" lighted with LED's and mounted on sticks, to be first carried in the parade by people wearing white coveralls, and then arranged on poles as a Light Sculpture for the rest of the evening.
  Randy Gachet will bring back his "CosmoPod", and is working on several new projects with his students, possibly using Safety Reflective tape.
  Alex is going to light up the "Church".
  Karen Lake will present a piece of her own, and the work of her students from UAB's Arts Department at the new Abroms-Engel Center across the street. We are hoping the building and the long wall will be lighted, and the galleries open to the public.
   I have been at work on the full 3D Anaglyph version of "Artista Somnia", which of course turned out a lot more trouble than expected. As far as Google knows, I don't know of any 20 minutes full 3D Anaglyph Architectural Mapping Projection having been attempted ever before. That should be a World first.
   I am also working on a short 3D Anaglyph  Phantogram, an Anamorphic Ground Projection, which has a small "sweet spot", and trying to figure out where to place it so people have to be at or at least stand near the sweet spot to watch it. Stuff will first come up from the ground, and then the ground will cave in to reveal an underground world...
  
  
  

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